<!-- TITLE: Neuroecon -->
<!-- SUBTITLE: A quick summary of Neuroecon -->
# Neural responses to taxation
Distinguishing the "hedonistic" neural responses to 'pure altruism' and 'warm glow' motives.
**pure altruism** satisfaction from increases in public good. free-riding very common. taxation typical solution
**warm glow** agency associated with voluntary giving. taxation doesn't produce this. their benefit derives from amount of gift.
ventral striatum and insulae *connected to* reward processing (money, food, drugs).
but also to charitable giving, deciding to trust others, punishing unfair players
**Dictator game** You have $100 and decide what to give to charity (different balances of your loss and their game), as well as mandatory taxes
## Results
+ Larger activation in response to *the participant* getting money decreases likelihood of giving
+ Larger activation in response to *the charity *getting money increases likelihood of giving
# Using TMS to disrupt DLPFC and diminish reciprocal fairness
[Supplementary material](http://www.sciencemag.org/cgi/content/full/1129156/DC1)
**Ultimatum game** is where one proposes a split of e.g. $20, and if refused both players earn $0.
**Previous research** shows unfair ultimatums are rejected, even if it's a considerable amount of money. Anterior insula and DLPFC activate when responders make the decision of acceptance. Competing theories about whether participants are resisting the temptation to accept (self-interest) or to reject (norm-maintenance). These are both consistent with dual-systems approaches. They think it's not one or the other, but the balancing of the two aims.
## Claims in the abstract
+ Right (but not left) DLPFC disruption matters
+ Participants still judge unfair offers as unfair, despite accepting them
+ Implication: DLPFC plays a role in implementation of fairness-related behaviors
## Their hypotheses
+ Disruption to right DLPFC should be more influential than left, based on previous work on inhibitory control
+ Should see a difference between human- and computer- conditions, as norm-enforcing doesn't make sense for computers
## The study, logic and procedure
+ We don't really know the DLPFC is instrumental in this decision process, or what exactly it's doing if it is (what impulse is it modulating?)
+ 52 subjects, no prior TMS experience
+ only options are 10, 8, 6, or 4 out of 20.
+ each plays 20 times. 10 times with distinct others, 10 times with randomly generated (deciders know)
+ repeditive transcranial magnetic stimulation (rTMS) applied for 15 minutes to right or left DLPFC (19/17 subjects) + control condition (16 subjects)
+ this brain area will be deactivated for another ~7min after stimulation stops
+ fairness assessments took place roughly 4-5 minutes after the 15-minute offline stimulation with rTMS
+ DLPFC "very likely" to still be disrupted
## Results
+ 24% acceptance for human offers of 4
+ *acceptance of most unfair*: 9.3% (sham rTMS), 14.7% (rTMS of left), 44.7% (rTMS of right)
+ 37% accepted all unfair offers after rTMS right, *none* in the other conditions
+ rTMS of right $\to$ same response time 16/4 as 10/10
+ given rTMS of right, no effect of offer on probability to accept
+ gave questionairres afterwards trying to assess individual differences
+ no effect of rTMS on fairness judgments (measured immediately after Ultimatum Game)
+ no differences in acceptance of computer-offer conditions across stimulus conditions
# Others'
## Wills et al. 2018